Player skin
The face that goes on the totem
Java usernames only. The skin is read straight off the player's profile, so the export is the texture they wear right now.
Totem texture
The 16×16 the game reads, and the same pixels blown up
Preview 256×256 — the texture at 16×, for screenshots and thumbnails.
Game texture 16×16 — the file that goes in the pack, shown scaled up here.
Put it in a resource pack
Four steps from a username to a totem in hand
- Search a username and hit Generate — the face is pulled from that player's skin.
- Download the 16×16 PNG.
- Drop it into your pack at
assets/minecraft/textures/item/totem_of_undying.png. - Activate the pack in-game. Every totem you hold now wears that face.
More Minecraft tools
The rest of the set, for the parts this one doesn't touch
Frequently asked questions
Texture size, the face area and resource packs
How do I make a custom Totem of Undying? +
Type a Minecraft Java username, hit Generate, and the tool stamps that player's face onto the vanilla totem template. Download the 16×16 PNG and place it in a resource pack at assets/minecraft/textures/item/totem_of_undying.png. Activate the pack and any totem you hold will use the new texture.
What size is the Totem of Undying texture? +
The vanilla texture is 16×16 pixels. The head's face area is a 6×6 hole starting at pixel (5, 1). High-resolution resource packs use multiples of 16 (32×32, 64×64, 128×128) — this generator exports the canonical 16×16 plus a 256×256 upscale of the same pixels for screenshots.
Why doesn't the whole 8×8 skin face fit? +
A skin's face is 8×8 pixels but the totem's head only leaves a 6×6 hole. Squashing 8 pixels into 6 blurs the eyes, so this tool crops to the middle 6×6 of the face instead — the outer ring of hair pixels is trimmed and everything that reads as a face lands at 1:1. The hat layer is composited on top, exactly as the game does it.
Can I use this in vanilla Minecraft without a resource pack? +
No — vanilla clients always render the default totem texture. Custom totems require a resource pack on the client (or a server-enforced pack). This is a client-side cosmetic only; it doesn't change totem behavior, durability, or pop animation.
Last verified for Minecraft 26.2