Class guide

The Archer

Wields a bow. Reskin: Hunter.

A nimble ranged fighter who wins by never being where the enemy is.

Archetypes
3
Spells
4
Difficulty
★☆☆
Top Archer
–

Overview

The Archer attacks from range with a bow and stays alive by moving: Escape leaps you back out of danger, and the class is built around picking fights on your own terms.

Its damage comes from volleys and explosives, Arrow Storm and Arrow Bomb, while Arrow Shield gives it a defensive answer when something does get close. The tree branches into rapid close-range barrages, long-range precision, or traps that control the ground.

Lore

Precision is the key to victory. The archer sits comfortably at range to decimate their enemies with powerful projectiles. Evading and dodging enemies attacks is crucial to the playstyle of this class. Archers dish out huge amounts of damage, but aren’t so adept at defending themselves.

Strengths

  • Excellent range and damage on targets that can't reach you.
  • Escape is one of the best get-out-of-trouble spells in the game.
  • Easy to pick up, with a clear and readable spell set.

Weaknesses

  • Fragile: a few hits from a boss can end a fight.
  • Needs space to work; cramped rooms and swarms are harder.
  • Precision builds ask for good aim.

Top Archer players

or Hunter

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Spells

Cast with three clicks; the combo starts with your weapon's attack click

  • Arrow Bomb

    ✺ 45 mana

    Shoots a long-ranged arrow that explodes

    and deals high damage over a large area.

    (Self-damage for 10% of your DPS)

    ☄ Total Damage: 160% (of your DPS)

    (✣ Damage: 140%)

    (✹ Fire: 20%)

    ➶ Range: ±26 Blocks

    ◎ Area of Effect: 4.5 Blocks (Circle-Shaped)

    Ability Points: 1

  • Escape

    ✺ 20 mana

    Throw yourself backward to avoid danger.

    (Hold shift while escaping to cancel)

    Ability Points: 1

  • Arrow Storm

    ✺ 35 mana

    Shoots a stream of 8 arrows,

    dealing significant damage to close

    mobs and pushing them away.

    ☄ Total Damage: 40% (of your DPS, per arrow)

    (✣ Damage: 35%)

    (✦ Thunder: 5%)

    ➶ Range: ±16 Blocks

    Ability Points: 1

  • Arrow Shield

    ✺ 30 mana

    Forms a shield around you that slightly reduces

    the damage you take. Being hit will consume one

    charge of the shield. Enemies that get too close

    will take damage and be knocked away. (3 charges)

    ☄ Total Damage: 70% (of your DPS)

    (✣ Damage: 60%)

    (❋ Air: 10%)

    ✧ Effect: 20% Resistance Bonus (❁)

    ◎ Area of Effect: 2.3 Blocks (Circle-Shaped)

    ⌛ Duration: 60s

    Ability Points: 1

Archetypes

The three paths through the Archer tree

  • Boltslinger

    25 abilities

    Boltslingers deal massive amounts of hits and excel at close range. (Speed, Damage Burst)

    How it plays

    Boltslinger fires a storm of arrows at close to mid range, dealing huge burst through many fast hits. It plays aggressively for an Archer and centres on Arrow Storm.

    Damage
    Defence
    Range
    Speed
  • Trapper

    22 abilities

    Trappers can trap enemies and use beasts. (Delayed Damage, CC)

    How it plays

    Trapper controls the battlefield with traps and summoned creatures, slowing and punishing enemies that wander in. Safer and more tactical, at the cost of raw speed.

    Damage
    Defence
    Range
    Speed
  • Sharpshooter

    22 abilities

    Sharpshooters excel at aiming and can deal brutal hits. (Range, Power Shots)

    How it plays

    Sharpshooter rewards accuracy: land hits from far away to build up power and deliver devastating single shots. It is the patient, long-range way to play.

    Damage
    Defence
    Range
    Speed

Ultimates

Each archetype ends in an ultimate at the bottom of the tree

  • Angelic Ascension

    Boltslinger archetype

    Click Combo: F

    Call upon the power of the Light

    to empower your attacks for 15s

    and make Leap have no cooldown.

    Main Attack will instead shoot Light Arrows

    that deal 50% more damage over 2s.

    Arrow Storm last 2.5 times longer

    and releases in a tighter spread

    Arrow Bomb will smite enemies it hits

    directly with a bolt from the heavens.

    Guardian Angels will have 5 additional range

    and trigger Buckshot after firing 14 volleys.

    ☄ Total Damage: 550% (of your DPS, Arrow Bomb's smite)

    (✣ Damage: 300%)

    (✦ Thunder: 150%)

    (❋ Air: 100%)

    Activate abilities to charge

    your Ultimate Meter ◆ to 100%

    Boltslinger Archetype

    Ability Points: 2

    Min Boltslinger Archetype: 16

  • The Twilight Zone

    Sharpshooter archetype

    Click Combo: F

    Enter a focused state for 8s.

    While in this state, you jump higher, fall slower,

    and all enemies within your line of sight are

    marked by Twilight ◆ every 0.05s. (Max 100)

    At the end of its duration, or by casting F, fire a Spell

    and a Main Attack arrow at every marked enemy.

    Arrows will deal bonus damage for

    each Twilight ◆ stack on a target.

    ☄ Total Damage: 2000% (of your DPS)

    (✣ Damage: 1500%)

    (❉ Water: 500%)

    ☄ Total Damage: +100% (of your DPS, per Twilight)

    (✣ Damage: +75%)

    (❉ Water: +25%)

    ☄ Total Damage: 300% (Main Attack Damage)

    (✣ Damage: 300%)

    ☄ Total Damage: +15% (Main Attack Damage, per Twilight)

    (✣ Damage: +15%)

    ➶ Range: 64 Blocks

    Activate abilities to charge

    your Ultimate Meter ◆ to 100%

    Sharpshooter Archetype

    Ability Points: 2

    Min Sharpshooter Archetype: 16

  • Extinction Event

    Trapper archetype

    Click Combo: F

    Calls forth a flock of tactical crows

    which will perform a carpet bombing of

    a large area in front of you.

    Bombs will leave behind Basaltic Traps

    and occasionally Chilling Snares.

    ☄ Total Damage: 3000% (of your DPS)

    (✣ Damage: 2400%)

    (✹ Fire: 600%)

    ➶ Range: 25 Blocks

    ◎ Area of Effect: 15 Blocks (Circle-Shaped)

    Activate abilities to charge

    your Ultimate Meter ◆ to 100%

    Trapper Archetype

    Ability Points: 2

    Min Trapper Archetype: 16

Ability tree

Plan a build: pick a level, then take abilities from the top down

Ability points 0 / 50

Tap an ability to read it; tap it again to take or give it back.

Ability point levels follow Wynncraft's 2.0 progression: one point at level 1, up to 50 at level 120.

Aspects

Raid rewards that upgrade abilities as you collect copies

Mythic 4 aspects

  • Archer's Embodiment of Perceptive Finesse

    1. Tier 1 1 copy

      Your Ultimate charges 20% faster.

    2. Tier 2 5 copies

      Your Ultimate charges 20% faster.

      Ascension lasts +20% longer.

      Extinction Event spawns +30% bombs.

      Twilight Zone's mark cap is +20% higher.

    3. Tier 3 15 copies

      Your Ultimate charges 25% faster.

      Ascension lasts +20% longer.

      Extinction Event spawns +30% bombs.

      Twilight Zone's mark cap is +20% higher.

  • Boltslinger's Embodiment of Rended Skies

    1. Tier 1 1 copy

      Divine Intervention will cause Guardian Angels

      to fire 1.8x faster instead.

    2. Tier 2 5 copies

      Divine Intervention will cause Guardian Angels

      to fire 1.8x faster instead, and cause explosive

      shots to deal +5% more damage.

      Triple Shots gains +2 arrows.

      ☄ Main Attack Damage: -15%

    3. Tier 3 15 copies

      Divine Intervention will cause Guardian Angels

      to fire 1.8x faster instead, and cause explosive

      shots to deal +10% more damage.

      Triple Shots gains +2 arrows.

      ☄ Main Attack Damage: -15%

  • Sharpshooter's Embodiment of Laser Precision

    1. Tier 1 1 copy

      Focus' cooldown is reduced by -0.2s.

    2. Tier 2 5 copies

      Focus' cooldown is reduced by -0.2s.

      Increase your maximum Focus ◆ by +1.

    3. Tier 3 15 copies

      Focus' cooldown is reduced by -0.3s.

      Increase your maximum Focus ◆ by +1.

  • Trapper's Embodiment of Persistence Predation

    1. Tier 1 1 copy

      Patient Hunter gains +10% damage per second.

    2. Tier 2 5 copies

      Patient Hunter gains +10% damage per second.

      Chilling Snare gains +3s ⌛ Duration.

    3. Tier 3 15 copies

      Patient Hunter gains +15% damage per second.

      Chilling Snare gains +3s ⌛ Duration.

Fabled 10 aspects

  • Aspect of Chaotic Demolition

    1. Tier 1 1 copy

      Increase your maximum Traps by +2.

    2. Tier 2 15 copies

      Increase your maximum Traps by +3.

    3. Tier 3 75 copies

      Increase your maximum Traps by +4.

  • Aspect of Extreme Current

    1. Tier 1 1 copy

      Coursing Restraints gains +1s ⌛ Duration.

    2. Tier 2 15 copies

      Coursing Restraints gains +1.65s ⌛ Duration.

    3. Tier 3 75 copies

      Coursing Restraints gains +2s ⌛ Duration.

  • Aspect of Fragmentation Rounds

    1. Tier 1 1 copy

      Grape Bomb deals additional damage.

      ☄ Total Damage: +25% (of your DPS)

      (✣ Damage: +25%)

    2. Tier 2 15 copies

      Grape Bomb deals additional damage.

      Grape Bomb gains +1 grape.

      ☄ Total Damage: +25% (of your DPS)

      (✣ Damage: +25%)

    3. Tier 3 75 copies

      Grape Bomb deals additional damage.

      Grape Bomb gains +1 grape.

      ☄ Total Damage: +45% (of your DPS)

      (✣ Damage: +45%)

  • Aspect of the Battle-Fletcher

    1. Tier 1 1 copy

      Increase your maximum Flint Arrows by +1.

      ☄ Total Damage: -1% (Main Attack Damage, per arrow)

      (✣ Damage: -1%)

    2. Tier 2 15 copies

      Increase your maximum Flint Arrows by +2.

      ☄ Total Damage: -2% (Main Attack Damage, per arrow)

      (✣ Damage: -2%)

    3. Tier 3 75 copies

      Increase your maximum Flint Arrows by +3.

      ☄ Total Damage: -3% (Main Attack Damage, per arrow)

      (✣ Damage: -3%)

  • Aspect of the Beastmaster

    1. Tier 1 1 copy

      Increase your Hound's attack speed by +25%.

      Increase your Snake's weakness effect by +2%.

      Increase your Crow's distraction duration by +0.1s.

    2. Tier 2 15 copies

      Increase your Hound's attack speed by +25%

      and movement speed by +25%.

      Increase your Snake's weakness effect by +3%.

      Increase your Crow's distraction duration by +0.15s.

    3. Tier 3 75 copies

      Increase your Hound's attack speed by +25%

      and movement speed by +50%.

      Increase your Snake's weakness effect by +4%.

      Increase your Crow's distraction duration by +0.2s.

  • Aspect of the Heavenly Mandate

    1. Tier 1 1 copy

      Guardian Angels gain +4 ammunition.

    2. Tier 2 15 copies

      Guardian Angels gain +7 ammunition.

    3. Tier 3 75 copies

      Guardian Angels gain +9 ammunition.

  • Aspect of the Inexhaustible Quiver

    1. Tier 1 1 copy

      Arrow Storm gains +2 arrow per stream.

    2. Tier 2 15 copies

      Arrow Storm gains +3 arrows per stream.

    3. Tier 3 75 copies

      Arrow Storm gains +4 arrows per stream.

  • Aspect of the Poltergeist

    1. Tier 1 1 copy

      Phantom Ray gains +0.2s ⌛ Duration.

    2. Tier 2 15 copies

      Phantom Ray gains +0.3s ⌛ Duration.

    3. Tier 3 75 copies

      Phantom Ray gains +0.4s ⌛ Duration.

  • Aspect of the Steadying Hand

    1. Tier 1 1 copy

      Reduce Ghostly Trigger's cooldown by -1.5s.

    2. Tier 2 15 copies

      Reduce Ghostly Trigger's cooldown by -2s.

    3. Tier 3 75 copies

      Reduce Ghostly Trigger's cooldown by -2.5s.

  • Aspect of Undercrank

    1. Tier 1 1 copy

      Frenzy builds walk speed +3% faster and its

      maximum walk speed is increased by +10%.

    2. Tier 2 15 copies

      Frenzy builds walk speed +4% faster and its

      maximum walk speed is increased by +15%.

    3. Tier 3 75 copies

      Frenzy builds walk speed +5% faster and its

      maximum walk speed is increased by +20%.

Legendary 11 aspects

  • Aspect of Battlement Fortification

    1. Tier 1 1 copy

      Arrow Shield gains +3% ❁ Resistance.

    2. Tier 2 5 copies

      Arrow Shield gains +6% ❁ Resistance.

    3. Tier 3 30 copies

      Arrow Shield gains +8% ❁ Resistance.

    4. Tier 4 150 copies

      Arrow Shield gains +10% ❁ Resistance.

  • Aspect of Bullet Hell

    1. Tier 1 1 copy

      Shrapnel Bomb gains +8 shrapnel.

    2. Tier 2 5 copies

      Shrapnel Bomb gains +14 shrapnel.

    3. Tier 3 30 copies

      Shrapnel Bomb gains +18 shrapnel.

    4. Tier 4 150 copies

      Shrapnel Bomb gains +22 shrapnel.

  • Aspect of Clinging Lichen

    1. Tier 1 1 copy

      Bryophyte Roots gains +0.5 ◎ Area of Effect.

    2. Tier 2 5 copies

      Bryophyte Roots gains +0.85 ◎ Area of Effect.

    3. Tier 3 30 copies

      Bryophyte Roots gains +1.2 ◎ Area of Effect.

    4. Tier 4 150 copies

      Bryophyte Roots gains +1.5 ◎ Area of Effect.

  • Aspect of Dynamic Entry

    1. Tier 1 1 copy

      Fierce Stomp gains +1.25 ◎ Area of Effect.

    2. Tier 2 5 copies

      Fierce Stomp gains +2.25 ◎ Area of Effect.

    3. Tier 3 30 copies

      Fierce Stomp gains +3.25 ◎ Area of Effect.

    4. Tier 4 150 copies

      Fierce Stomp gains +4 ◎ Area of Effect.

  • Aspect of Extreme Firepower

    1. Tier 1 1 copy

      Arrow Bomb gains +0.5 ◎ Area of Effect.

    2. Tier 2 5 copies

      Arrow Bomb gains +0.85 ◎ Area of Effect.

    3. Tier 3 30 copies

      Arrow Bomb gains +1.2 ◎ Area of Effect.

    4. Tier 4 150 copies

      Arrow Bomb gains +1.5 ◎ Area of Effect.

  • Aspect of Further Horizons

    1. Tier 1 1 copy

      Arrow Storm gains velocity

      and 8% reduced spread.

      Phantom Ray gains +2 ➶ Range.

    2. Tier 2 5 copies

      Arrow Storm gains velocity

      and 17% reduced spread.

      Phantom Ray gains +3.5 ➶ Range.

    3. Tier 3 30 copies

      Arrow Storm gains velocity

      and 25% reduced spread.

      Phantom Ray gains +5 ➶ Range.

    4. Tier 4 150 copies

      Arrow Storm gains velocity

      and 34% reduced spread.

      Phantom Ray gains +6 ➶ Range.

  • Aspect of Olfactorial Enhancement

    1. Tier 1 1 copy

      Reduces Sniffer Dog's cooldown by -0.15s.

    2. Tier 2 5 copies

      Reduces Sniffer Dog's cooldown by -0.25s.

    3. Tier 3 30 copies

      Reduces Sniffer Dog's cooldown by -0.35s.

    4. Tier 4 150 copies

      Reduces Sniffer Dog's cooldown by -0.4s.

  • Aspect of the Barley-Woven

    1. Tier 1 1 copy

      Increase Grappling Hook's range by +10%.

    2. Tier 2 5 copies

      Increase Grappling Hook's range by +18%.

    3. Tier 3 30 copies

      Increase Grappling Hook's range by +26%.

    4. Tier 4 150 copies

      Increase Grappling Hook's range by +30%.

  • Aspect of the Iron String

    1. Tier 1 1 copy

      Phasing Beam can pierce through +1 enemy.

    2. Tier 2 5 copies

      Phasing Beam can pierce through +2 enemies.

    3. Tier 3 30 copies

      Phasing Beam can pierce through +3 enemies.

    4. Tier 4 150 copies

      Phasing Beam can pierce through +4 enemies.

  • Aspect of the North Wind

    1. Tier 1 1 copy

      Snow Storm gains +1 ➶ Range.

    2. Tier 2 5 copies

      Snow Storm gains +1.75 ➶ Range.

    3. Tier 3 30 copies

      Snow Storm gains +2.5 ➶ Range.

    4. Tier 4 150 copies

      Snow Storm gains +3 ➶ Range.

  • Aspect of the Thunderbolt

    1. Tier 1 1 copy

      Arrow Bomb travels +12% faster.

    2. Tier 2 5 copies

      Arrow Bomb travels +21% faster.

    3. Tier 3 30 copies

      Arrow Bomb travels +30% faster.

    4. Tier 4 150 copies

      Arrow Bomb travels +35% faster.

Archer leaderboards

Where Archer characters rank on Wynncraft's one-character boards

All leaderboards

Tips for new Archers

  1. Keep Escape ready rather than spending it to travel; it is your lifeline.
  2. Fight from high ground and keep walls between you and melee mobs.
  3. Arrow Shield buys time when a mob reaches you; use it, then Escape.
  4. Agility and walk speed on gear make an Archer much harder to pin down.

Questions

Is Archer good for beginners?

Yes. It is rated one of the easiest classes to learn, and range keeps you safe while you learn mob patterns. Its reskin is the Hunter.

Which Archer archetype does the most damage?

Boltslinger and Sharpshooter both deal top damage in different ways: Boltslinger through fast bursts up close, Sharpshooter through heavy precise shots from range.

Data from the official Wynncraft API. Crafty is not affiliated with Wynncraft.