Combat level (one character)
Best Warriors in the top 100
Class guide
Wields a spear. Reskin: Knight.
A spear-wielding front-liner who walks into the fight and stays there.
The Warrior fights up close with a spear, trading reach for staying power. Where other classes kite or blink away, a Warrior closes the gap with Charge, launches enemies with Uppercut and holds a crowd's attention with War Scream.
Its spells are short and punchy, and most of the tree is about deciding what you want to be in the thick of it: a reckless damage dealer, a fast combo fighter, or a wall that keeps the whole party standing.
A good defense is a good offense. Warriors are one of the strongest classes in the game, they can take huge punishment from their enemies and walk away without a scratch. Their multiple crowd control abilities and natural defense makes warriors a formidable foe.
or Knight
Cast with three clicks; the combo starts with your weapon's attack click
Violently bash the ground, dealing
high damage in a large area.
☄ Total Damage: 200% (of your DPS)
(✣ Damage: 170%)
(✤ Earth: 30%)
◎ Area of Effect: 4 Blocks (Circle-Shaped)
➶ Range: 3 Blocks
Ability Points: 1
Charge forward at a high speed.
(Hold shift while charging to cancel)
Ability Points: 1
Hurls enemies upwards and
deals massive damage.
☄ Total Damage: 340% (of your DPS)
(✣ Damage: 260%)
(✤ Earth: 40%)
(✦ Thunder: 40%)
◎ Area of Effect: 1-4 Blocks (Cone-Shaped)
➶ Range: 6.5 Blocks
Ability Points: 1
Emits a roar that deals damage, pulls
nearby enemies and gives you and
nearby players resistance.
☄ Total Damage: 100% (of your DPS)
(✣ Damage: 75%)
(✹ Fire: 25%)
✧ Effect: 20% Resistance Bonus (❁) to Allies
◎ Area of Effect: 12 Blocks (Circle-Shaped)
⌛ Duration: 30s
Ability Points: 1
The three paths through the Warrior tree
Fallens can deal massive damage and become stronger when attacked. (Damage, High Risks)
How it plays
Fallen trades safety for raw damage. Its abilities reward staying in combat and hitting hard, building up corruption-fuelled power at the cost of defence. Great for players who like risk and big numbers.
Battle Monks are swift holy warriors who excel at close combat. (Combos, Knockback)
How it plays
Battle Monk is the fast, acrobatic Warrior: chains of Uppercuts and dashes, air time and combo damage. It rewards good movement and timing more than raw stats.
Paladins can endure huge hits and support allies. (Resistance, Buffs)
How it plays
Paladin is the shield of the party. Its abilities protect and heal allies, shrug off damage and keep enemies focused on you, making it a favourite for raids and group content.
Each archetype ends in an ultimate at the bottom of the tree
Beyond Salvation
Fallen archetype
Click Combo: F
Summons 6 Corrupted Spikes that rise from
the earth around you, dealing damage.
Casting Main Attack or Uppercut on a spike
will detonate it, dealing damage and granting
10% Overhealth ❤ even while Corrupted.
Bonus health decays over 20s.
☄ Total Damage: 1500% (of your DPS, summon)
(✣ Damage: 1000%)
(✤ Earth: 500%)
◎ Area of Effect: 4 Blocks (Circle-Shaped)
➶ Range: 5~8 Blocks
☄ Total Damage: 2000% (of your DPS, detonate)
(✣ Damage: 1400%)
(✤ Earth: 300%)
(✹ Fire: 300%)
◎ Area of Effect: 10 Blocks (Circle-Shaped)
Activate abilities or take damage to charge
your Ultimate Meter ◆ to 100%
Fallen Archetype
Ability Points: 2
Min Fallen Archetype: 14
Judgement
Paladin archetype
Click Combo: F
Call upon a blade from the heavens
that deals damage upon impact
and grants buffs to nearby allies.
☄ Total Damage: 5000% (of your DPS)
(✣ Damage: 3500%)
(✹ Fire: 1000%)
(✤ Earth: 500%)
◎ Area of Effect: 12 Blocks (Circle-Shaped)
✧ Effects: +20% Damage Bonus (⚔) to Allies
+20% Resistance Bonus (❁) to Allies
+40% ID Effectiveness (❈) to Allies
⌛ Duration: 15s
Activate abilities or take damage to charge
your Ultimate Meter ◆ to 100%
Paladin Archetype
Ability Points: 2
Min Paladin Archetype: 17
Zenith Stance
Battle Monk archetype
Click Combo: F
Manifest your combat mastery as two floating
fists that you freely command.
Casting F switches them
between Spell and Main Attack form.
In Spell form, casting a spell performs
an attack. In Main Attack form,
Main Attacks perform an attack instead.
☄ Total Damage: 2400% (of your DPS, spell)
(✣ Damage: 2100%)
(❋ Air: 300%)
☄ Total Damage: 1600% (Main Attack Damage)
(✣ Damage: 1400%)
(❋ Air: 200%)
◎ Area of Effect: 5 Blocks
➶ Range: 7 Blocks
⌛ Duration: 20s
Activate abilities or take damage to charge
your Ultimate Meter ◆ to 100%
Battle Monk Archetype
Ability Points: 2
Min Battle Monk Archetype: 16
Plan a build: pick a level, then take abilities from the top down



Tap an ability to read it; tap it again to take or give it back.
Ability point levels follow Wynncraft's 2.0 progression: one point at level 1, up to 50 at level 120.
Raid rewards that upgrade abilities as you collect copies
Battle Monk's Embodiment of Complete Synchrony
Tier 1 1 copy
Pressure is stronger.
Bash gains +0.5x as many hits.
Uppercut deals +50% neutral and +8% Damage in all Elements.
☄ Total Damage: +90%
(✣ Damage: +50%)
(✤✦❉✹❋ Damage: +8%)
Tier 2 5 copies
Pressure is stronger.
Bash gains +0.5x as many hits.
Uppercut deals +50% neutral and +8% Damage in all Elements.
☄ Total Damage: +90%
(✣ Damage: +50%)
(✤✦❉✹❋ Damage: +8%)
War Scream grants a higher damage boost.
✧ Effect: +2% Damage Bonus (⚔) to Players
Tier 3 15 copies
Pressure is stronger.
Bash gains +0.5x as many hits and more damage.
☄ Total Damage: +5%
(✦ Thunder: +5%)
Uppercut deals +70% neutral and +10% Damage in all Elements.
☄ Total Damage: +120%
(✣ Damage: +70%)
(✤✦❉✹❋ Damage: +10%)
War Scream grants a higher damage boost.
✧ Effect: +4% Damage Bonus (⚔) to Players
Fallen's Embodiment of Blind Fury
Tier 1 1 copy
Blood Pact's health cost is reduced by 15%.
Tier 2 5 copies
Blood Pact's health cost is reduced by 15%.
Blood Pact adds +4% to +6.65% more damage when using health.
Tier 3 15 copies
Blood Pact's health cost is reduced by 15%.
Blood Pact adds +6% to +10% more damage when using health.
Paladin's Embodiment of Undying Determination
Tier 1 1 copy
Mantle of the Bovemists gains +2 charges.
Tier 2 5 copies
Mantle of the Bovemists gains +2 charges.
Sacred Surge spends -5 Holy Power ✧ to activate.
Tier 3 15 copies
Mantle of the Bovemists gains +3 charges.
Sacred Surge spends -5 Holy Power ✧ to activate.
Warrior's Embodiment of Everlasting Perseverance
Tier 1 1 copy
Your Ultimate charges 20% faster.
Tier 2 5 copies
Your Ultimate charges 20% faster.
Beyond Salvation spawns +3 spikes.
Zenith Stance lasts +3s longer.
Judgement lasts +20% longer.
Tier 3 15 copies
Your Ultimate charges 25% faster.
Beyond Salvation spawns +3 spikes.
Zenith Stance lasts +3s longer.
Judgement lasts +20% longer.
Aspect of Empowering Fantasy
Tier 1 1 copy
Radiance gains +1s ⌛ Duration.
Tier 2 15 copies
Radiance gains +1.65s ⌛ Duration.
Tier 3 75 copies
Radiance gains +2s ⌛ Duration.
Aspect of Hyper-Perception
Tier 1 1 copy
Counter's cooldown is reduced by -0.25s.
Tier 2 15 copies
Counter's cooldown is reduced by -0.35s.
Tier 3 75 copies
Counter's cooldown is reduced by -0.5s.
Aspect of Rallying Fervor
Tier 1 1 copy
Sacred Surge gains +0.1 holy power
for every spell or ability triggered.
Luster Purge grants +1.25 holy power.
Tier 2 15 copies
Sacred Surge gains +0.15 holy power
for every spell or ability triggered.
Luster Purge grants +2.0 holy power.
Tier 3 75 copies
Sacred Surge gains +0.2 holy power
for every spell or ability triggered.
Luster Purge grants +2.5 holy power.
Aspect of Rekindling
Tier 1 1 copy
Rejuvenating Skin restores Health 2.5s faster.
Tier 2 15 copies
Rejuvenating Skin restores Health 4s faster.
Tier 3 75 copies
Rejuvenating Skin restores Health 5s faster.
Aspect of Seeing Stars
Tier 1 1 copy
Increase your maximum Discombobulated ⚙ by +25.
Tier 2 15 copies
Increase your maximum Discombobulated ⚙ by +40.
Tier 3 75 copies
Increase your maximum Discombobulated ⚙ by +50.
Aspect of the Berserker
Tier 1 1 copy
Armour Breaker gains +3% Damage Bonus (⚔) to Self.
Tier 2 15 copies
Armour Breaker gains +5% Damage Bonus (⚔) to Self.
Tier 3 75 copies
Armour Breaker gains +6% Damage Bonus (⚔) to Self.
Aspect of the Enforcer
Tier 1 1 copy
Increase your damage per Harmony by +0.8%.
Tier 2 15 copies
Increase your damage per Harmony by +1%.
Tier 3 75 copies
Increase your damage per Harmony by +1.2%.
Aspect of the Unyielding
Tier 1 1 copy
Brink of Madness stores +5% of your maximum health.
Tier 2 15 copies
Brink of Madness stores +8% of your maximum health.
Tier 3 75 copies
Brink of Madness stores +10% of your maximum health.
Aspect of Unquenching Flames
Tier 1 1 copy
Boiling Blood's cooldown is reduced by -0.6s.
Tier 2 15 copies
Boiling Blood's cooldown is reduced by -1.1s.
Tier 3 75 copies
Boiling Blood's cooldown is reduced by -1.5s.
Aspect of Bovine Inspiration
Tier 1 1 copy
Emboldening Cry grants +2% ❁ Resistance to Allies.
Tier 2 5 copies
Emboldening Cry grants +3% ❁ Resistance to Allies.
Tier 3 30 copies
Emboldening Cry grants +4% ❁ Resistance to Allies.
Tier 4 150 copies
Emboldening Cry grants +5% ❁ Resistance to Allies.
Aspect of Deafening Echoes
Tier 1 1 copy
Tempest hits delay is reduced by 0.1s.
Tier 2 5 copies
Tempest hits delay is reduced by 0.2s.
Tier 3 30 copies
Tempest hits delay is reduced by 0.25s.
Tier 4 150 copies
Tempest hits delay is reduced by 0.3s.
Aspect of Earthshaking
Tier 1 1 copy
Bash gains +0.5 ◎ Area of Effect.
Tier 2 5 copies
Bash gains +0.9 ◎ Area of Effect.
Tier 3 30 copies
Bash gains +1.3 ◎ Area of Effect.
Tier 4 150 copies
Bash gains +1.5 ◎ Area of Effect.
Aspect of Maniacal Frisson
Tier 1 1 copy
Exhilarate restores +2% of your Corrupted ◆ bar as max health.
Tier 2 5 copies
Exhilarate restores +3% of your Corrupted ◆ bar as max health.
Tier 3 30 copies
Exhilarate restores +4% of your Corrupted ◆ bar as max health.
Tier 4 150 copies
Exhilarate restores +5% of your Corrupted ◆ bar as max health.
Aspect of Overflowing Hope
Tier 1 1 copy
Sparkling Hope requires -0.75% healing to activate.
Tier 2 5 copies
Sparkling Hope requires -1.5% healing to activate.
Tier 3 30 copies
Sparkling Hope requires -2% healing to activate.
Tier 4 150 copies
Sparkling Hope requires -2.5% healing to activate.
Aspect of Skyward Strikes
Tier 1 1 copy
Uppercut gains +0.65 ➶ Range.
Tier 2 5 copies
Uppercut gains +1.15 ➶ Range.
Tier 3 30 copies
Uppercut gains +1.65 ➶ Range.
Tier 4 150 copies
Uppercut gains +2 ➶ Range.
Aspect of Steel Chords
Tier 1 1 copy
War Scream, Tempest, and
Bloodlust gain +1.25 ◎ Area of Effect.
Tier 2 5 copies
War Scream, Tempest, and
Bloodlust gain +2.25 ◎ Area of Effect.
Tier 3 30 copies
War Scream, Tempest, and
Bloodlust gain +3.25 ◎ Area of Effect.
Tier 4 150 copies
War Scream, Tempest, and
Bloodlust gain +4 ◎ Area of Effect.
Aspect of the Anvil Drop
Tier 1 1 copy
Flyby Slam's landing, Flying Kick and
Collide gain +0.65 ◎ Area of Effect.
Tier 2 5 copies
Flyby Slam's landing, Flying Kick and
Collide gain +1.15 ◎ Area of Effect.
Tier 3 30 copies
Flyby Slam's landing, Flying Kick and
Collide gain +1.65 ◎ Area of Effect.
Tier 4 150 copies
Flyby Slam's landing, Flying Kick and
Collide gain +2 ◎ Area of Effect.
Aspect of the Crimson Scrivener
Tier 1 1 copy
Increase Bloodied Armory's angle by +13°.
Tier 2 5 copies
Increase Bloodied Armory's angle by +23°.
Tier 3 30 copies
Increase Bloodied Armory's angle by +33°.
Tier 4 150 copies
Increase Bloodied Armory's angle by +40°.
Aspect of the Golden Dawn
Tier 1 1 copy
Luster Purge grants +4% ☄ Main Attack Damage
and +4% ➶ Main Attack Range.
Tier 2 5 copies
Luster Purge grants +6% ☄ Main Attack Damage
and +6% ➶ Main Attack Range.
Tier 3 30 copies
Luster Purge grants +8% ☄ Main Attack Damage
and +8% ➶ Main Attack Range.
Tier 4 150 copies
Luster Purge grants +10% ☄ Main Attack Damage
and +10% ➶ Main Attack Range.
Aspect of the Humming Choir
Tier 1 1 copy
Devout Union gains +1.35 ◎ Area of Effect.
Tier 2 5 copies
Devout Union gains +2.35 ◎ Area of Effect.
Tier 3 30 copies
Devout Union gains +3.35 ◎ Area of Effect.
Tier 4 150 copies
Devout Union gains +4 ◎ Area of Effect.
Aspect of the Megaphone
Tier 1 1 copy
Air Shout gains +0.65 ◎ Area of Effect.
Tier 2 5 copies
Air Shout gains +1.15 ◎ Area of Effect.
Tier 3 30 copies
Air Shout gains +1.65 ◎ Area of Effect.
Tier 4 150 copies
Air Shout gains +2 ◎ Area of Effect.
Aspect of the Returning Javelin
Tier 1 1 copy
Your Main Attack and Bloodied Armory gains +0.65 ➶ Range.
Tier 2 5 copies
Your Main Attack and Bloodied Armory gains +1.15 ➶ Range.
Tier 3 30 copies
Your Main Attack and Bloodied Armory gains +1.65 ➶ Range.
Tier 4 150 copies
Your Main Attack and Bloodied Armory gains +2 ➶ Range.
Aspect of Turbulence
Tier 1 1 copy
Cyclone gains +1 ◎ Area of Effect.
Tier 2 5 copies
Cyclone gains +1.75 ◎ Area of Effect.
Tier 3 30 copies
Cyclone gains +2.5 ◎ Area of Effect.
Tier 4 150 copies
Cyclone gains +3 ◎ Area of Effect.
Where Warrior characters rank on Wynncraft's one-character boards
Best Warriors in the top 100
Best Warriors in the top 100
Best Warriors in the top 100
Yes. Its survivability forgives mistakes and its spells are straightforward, so it is a comfortable first class. Its reskin is the Knight.
Paladin is the usual raid pick because it keeps the party alive; Fallen is chosen when a group needs more damage and has healing elsewhere.
Data from the official Wynncraft API. Crafty is not affiliated with Wynncraft.