Combat level (one character)
Best Mages in the top 100
Class guide
Wields a wand. Reskin: Dark Wizard.
A spellcaster who heals, blinks and rains fire from the sky.
The Mage casts from a wand at range and carries the only healing spell in its base kit. Meteor drops area damage from above, Ice Snake slows a line of enemies, Teleport blinks you forward and Heal patches up you and your allies.
That mix makes Mage the most self-sufficient class in the game. The tree leans into supporting a party, zipping around with Teleport, or banking mana for huge arcane bursts.
Knowledge is power. Mages are naturally talented in the mystical arts, not only can they produce powerful incantations to destroy enemies, they can also heal allies and protect their friends. Although alone mages are not the most powerful, they are a valuable asset to any team.
or Dark Wizard
Cast with three clicks; the combo starts with your weapon's attack click
Conjures a slow but powerful meteor
from the sky, dealing massive
damage over a large area.
☄ Total Damage: 400% (of your DPS)
(✣ Damage: 330%)
(✤ Earth: 70%)
➶ Range: 18 Blocks
◎ Area of Effect: 5 Blocks (Circle-Shaped)
Ability Points: 1
Instantly teleport in the
direction you're facing.
➶ Range: 16 Blocks
Ability Points: 1
Heals you and nearby allies in
a large area around you.
(When healing others, you can't heal
more than 50% of their max health)
❤ Total Heal: 15% (of your max health)
➶ Range: 5 Blocks
⌛ Duration: 0.6s
Ability Points: 1
Conjures a fast-moving ice snake that
damages and slows enemies.
☄ Total Damage: 175% (of your DPS)
(✣ Damage: 120%)
(❉ Water: 55%)
➶ Range: 32 Blocks
◎ Area of Effect: 2 Blocks (Circle-Shaped)
✧ Effect: 40% Slowness (◆) to Enemies
⌛ Duration: 3s
Ability Points: 1
The three paths through the Mage tree
Light Benders support allies and become stronger as they heal. (Support, Buffs)
How it plays
Light Bender is the healer and supporter, strengthening and restoring allies and growing stronger as it heals. A natural fit for group content and raids.
Riftwalkers bend time and space, becoming stronger as fights drag on. (Mobility, Stack Damage)
How it plays
Riftwalker is all about speed: chaining Teleports, bending time and hitting from unexpected angles. It feels the fastest of the Mage paths.
Arcanists cause destructive damage and chaos. (Burst Damage, Mana)
How it plays
Arcanist stores up mana and spends it on enormous spells. It is the burst damage Mage, rewarding players who plan their casts.
Each archetype ends in an ultimate at the bottom of the tree
Dawn
Light Bender archetype
Click Combo: F
Channel the power of Orphion and summon
the sun itself above you.
The Sun will summon solar wisps that move
outwards, damaging all enemies and healing
all allies in their path.
☄ Total Damage: 300% (of your DPS, per Wisp)
(✣ Damage: 200%)
(✹ Fire: 100%)
❤ Total Heal: 10% (of max health)
◎ Area of Effect: 2.5 Blocks (Circle-Shaped)
➶ Range: 24 Blocks
⌛ Duration: 10s
Activate abilities or heal to charge
your Ultimate Meter ◆ to 100%
Light Bender Archetype
Ability Points: 2
Min Light Bender Archetype: 17
Tangled Origin
Arcanist archetype
Click Combo: F
Summon a Thunder Serpent and a Fire
Serpent, which will attack nearby enemies.
The Thunder Serpent strikes up to
4 enemies with arcing lightning
every 1s, making them Unstable ◆.
The Fire Serpent fires at Unstable ◆
targets every 3s, gaining the damage bonus.
➶ Vision: 15 Blocks
⌛ Duration: 30s
☄ Total Damage: 900% (of your DPS, Thunder)
(✣ Damage: 600%)
(✦ Thunder: 300%)
☄ Total Damage: 2000% (of your DPS, Fire)
(✣ Damage: 1300%)
(✹ Fire: 700%)
◎ Area of Effect: 3 Blocks (Circle-Shaped)
Activate abilities to charge
your Ultimate Meter ◆ to 100%
Arcanist Archetype
Ability Points: 2
Min Arcanist Archetype: 18
Gravitational Collapse
Riftwalker archetype
Click Combo: F
Your Dimensional Tear overloads, growing
in size and damage while pulling all enemies in.
While it is overloaded, it deals +400% increased
damage, turns your Teleport into a deadly ray
that fires off 5 times in quick succession,
provides flight, and prevents mana drain.
The Dimensional Tear collapses when it expires,
dealing massive damage to nearby enemies.
☄ Total Damage: 300% (of your DPS, Deadly Beam)
(✣ Damage: 240%)
(❋ Air: 60%)
☄ Total Damage: 8000% (of your DPS, Collapse)
(✣ Damage: 6000%)
(✤ Earth: 1000%)
(❋ Air: 1000%)
◎ Area of Effect: +100%
⌛ Duration: 10s
Activate abilities to charge
your Ultimate Meter ◆ to 100%
Riftwalker Archetype
Ability Points: 2
Min Riftwalker Archetype: 15
Plan a build: pick a level, then take abilities from the top down



Tap an ability to read it; tap it again to take or give it back.
Ability point levels follow Wynncraft's 2.0 progression: one point at level 1, up to 50 at level 120.
Raid rewards that upgrade abilities as you collect copies
Arcanist's Embodiment of Total Obliteration
Tier 1 1 copy
Chaos Explosion requires -20 mana to activate.
Tier 2 5 copies
Chaos Explosion requires -20 mana to activate.
Chaos Explosion casts 14% faster.
Tier 3 15 copies
Chaos Explosion requires -20 mana to activate.
Chaos Explosion casts 14% faster.
Increase your maximum Mana Bank ✺ by +25.
Light Bender's Embodiment of Celestial Brilliance
Tier 1 1 copy
Lightweaver gains +2 orbs.
Tier 2 5 copies
Lightweaver gains +2 orbs.
Ophanim gains +1 orb.
Tier 3 15 copies
Lightweaver gains +3 orbs.
Ophanim gains +1 orb.
Mage's Embodiment of Morbid Curiosity
Tier 1 1 copy
Your Ultimate charges 20% faster.
Tier 2 5 copies
Your Ultimate charges 20% faster.
Dawn spawns +30% more wisps.
Gravitational Collapse lasts +2.5s longer.
Tangled Origin attacks +15% faster.
Tier 3 15 copies
Your Ultimate charges 25% faster.
Dawn spawns +30% more wisps.
Gravitational Collapse lasts +2.5s longer.
Tangled Origin attacks +15% faster.
Riftwalker's Embodiment of Reality Alteration
Tier 1 1 copy
Distortion ◆ decays -10% slower.
Tier 2 5 copies
Distortion ◆ decays -10% slower.
Riftbound gains +2s ⌛ Duration.
Tier 3 15 copies
Distortion ◆ decays -15% slower.
Riftbound gains +2s ⌛ Duration.
Aspect of Burning Providence
Tier 1 1 copy
Sunflare requires -20%
healing to activate.
Tier 2 15 copies
Sunflare requires -35%
healing to activate.
Tier 3 75 copies
Sunflare requires -50%
healing to activate.
Aspect of Futures Rewritten
Tier 1 1 copy
Paradox delays +3% more damage.
Tier 2 15 copies
Paradox delays +3% more damage and refunds +5% more mana.
Tier 3 75 copies
Paradox delays +5% more damage and refunds +5% more mana.
Aspect of Limitless Knowledge
Tier 1 1 copy
Increase your maximum Arcane Overflow
Mana by +17%.
Tier 2 15 copies
Increase your maximum Arcane Overflow
Mana by +25%.
Tier 3 75 copies
Increase your maximum Arcane Overflow
Mana by +33%.
Aspect of Manaflux
Tier 1 1 copy
Manastorm requires -10 Mana to activate.
Tier 2 15 copies
Manastorm requires -15 Mana to activate.
Tier 3 75 copies
Manastorm requires -20 Mana to activate.
Aspect of Mystic Transfer
Tier 1 1 copy
Fortitude gains +1s ⌛ Duration.
Tier 2 15 copies
Fortitude gains +1.5s ⌛ Duration.
Tier 3 75 copies
Fortitude gains +2s ⌛ Duration.
Aspect of Runic Extravagance
Tier 1 1 copy
Burning Sigil and Freezing Sigil
gain +1.25 ◎ Area of Effect.
Tier 2 15 copies
Burning Sigil and Freezing Sigil
gain +2.25 ◎ Area of Effect.
Tier 3 75 copies
Burning Sigil and Freezing Sigil
gain +3 ◎ Area of Effect.
Aspect of Shining Status
Tier 1 1 copy
Lightweaver requires -8%
healing to activate.
Tier 2 15 copies
Lightweaver requires -15%
healing to activate.
Tier 3 75 copies
Lightweaver requires -20%
healing to activate.
Aspect of the Forbidden Ritual
Tier 1 1 copy
Reduce Judrajim's cooldown by 0.75s.
Tier 2 15 copies
Reduce Judrajim's cooldown by 1.25s.
Tier 3 75 copies
Reduce Judrajim's cooldown by 1.5s.
Aspect of the Indescribable
Tier 1 1 copy
Increase your Riftspawn's attack speed by +25%.
Tier 2 15 copies
Increase your Riftspawn's attack speed by +25%.
Riftspawn gains +3 ◎ Vision.
Tier 3 75 copies
Increase your Riftspawn's attack speed by +40%.
Riftspawn gains +3 ◎ Vision.
Aspect of the Inescapable Void
Tier 1 1 copy
Dimensional Tear and Rift Rupture gain +2 ◎ Area of Effect.
Tier 2 15 copies
Dimensional Tear and Rift Rupture gain +2 ◎ Area of Effect.
Dimensional Tear grants +5% ❁ Resistance while standing in it.
Tier 3 75 copies
Dimensional Tear and Rift Rupture gain +3 ◎ Area of Effect.
Dimensional Tear grants +5% ❁ Resistance while standing in it.
Aspect of a Scorching Sun
Tier 1 1 copy
Pyrokinesis gains +0.65 ◎ Area of Effect.
Tier 2 5 copies
Pyrokinesis gains +1.15 ◎ Area of Effect.
Tier 3 30 copies
Pyrokinesis gains +1.65 ◎ Area of Effect.
Tier 4 150 copies
Pyrokinesis gains +2 ◎ Area of Effect.
Aspect of a Thousand Hours
Tier 1 1 copy
Time Dilation gains +1 ◎ Area of Effect.
Tier 2 5 copies
Time Dilation gains +1.75 ◎ Area of Effect.
Tier 3 30 copies
Time Dilation gains +2.5 ◎ Area of Effect.
Tier 4 150 copies
Time Dilation gains +3 ◎ Area of Effect.
Aspect of Indoctrination
Tier 1 1 copy
Gospel of Light gains +2.65 ◎ Area of Effect.
Tier 2 5 copies
Gospel of Light gains +4.65 ◎ Area of Effect.
Tier 3 30 copies
Gospel of Light gains +6.65 ◎ Area of Effect.
Tier 4 150 copies
Gospel of Light gains +8 ◎ Area of Effect.
Aspect of the Apprentice's Bolt
Tier 1 1 copy
Your Main Attack gains +1.5 ➶ Range.
Tier 2 5 copies
Your Main Attack gains +2.75 ➶ Range.
Tier 3 30 copies
Your Main Attack gains +4 ➶ Range.
Tier 4 150 copies
Your Main Attack gains +5 ➶ Range.
Aspect of the Comet
Tier 1 1 copy
Meteor and Astral Fragmentation
gain +0.65 ◎ Area of Effect.
Ophanim gains +2.5 ➶ Range.
Ophanim's orbs travel 11% faster.
Tier 2 5 copies
Meteor and Astral Fragmentation
gain +1.15 ◎ Area of Effect.
Ophanim gains +4.5 ➶ Range.
Ophanim's orbs travel 21% faster.
Tier 3 30 copies
Meteor and Astral Fragmentation
gain +1.65 ◎ Area of Effect.
Ophanim gains +6.5 ➶ Range.
Ophanim's orbs travel 29% faster.
Tier 4 150 copies
Meteor and Astral Fragmentation
gain +2 ◎ Area of Effect.
Ophanim gains +8 ➶ Range.
Ophanim's orbs travel 37% faster.
Aspect of the Dimension's Door
Tier 1 1 copy
Teleport gains +2 ➶ Range.
Displacement gains +5 ➶ Range.
Tier 2 5 copies
Teleport gains +3.5 ➶ Range.
Displacement gains +8.5 ➶ Range.
Tier 3 30 copies
Teleport gains +5 ➶ Range.
Displacement gains +12 ➶ Range.
Tier 4 150 copies
Teleport gains +6 ➶ Range.
Displacement gains +15 ➶ Range.
Aspect of the Magic Missile
Tier 1 1 copy
Psychokinesis gains +4 ➶ Range.
Tier 2 5 copies
Psychokinesis gains +7 ➶ Range.
Tier 3 30 copies
Psychokinesis gains +10 ➶ Range.
Tier 4 150 copies
Psychokinesis gains +12 ➶ Range.
Aspect of the Ray of Frost
Tier 1 1 copy
Ice Snake and Frozen Tornado gains +0.65 ◎ Area of Effect.
Tier 2 5 copies
Ice Snake and Frozen Tornado gains +1.15 ◎ Area of Effect.
Tier 3 30 copies
Ice Snake and Frozen Tornado gains +1.65 ◎ Area of Effect.
Tier 4 150 copies
Ice Snake and Frozen Tornado gains +2 ◎ Area of Effect.
Aspect of the Savior
Tier 1 1 copy
Heal gains +1 ➶ Range.
Tier 2 5 copies
Heal gains +1.75 ➶ Range.
Tier 3 30 copies
Heal gains +2.5 ➶ Range.
Tier 4 150 copies
Heal gains +3 ➶ Range.
Aspect of the Vast Emptiness
Tier 1 1 copy
Vacuokinesis gains +8% ☄ Damage from Distortion ◆.
Tier 2 5 copies
Vacuokinesis gains +12% ☄ Damage from Distortion ◆.
Tier 3 30 copies
Vacuokinesis gains +16% ☄ Damage from Distortion ◆.
Tier 4 150 copies
Vacuokinesis gains +20% ☄ Damage from Distortion ◆.
Aspect of Wind Walking
Tier 1 1 copy
Arcane Speed gains +2% speed per cast
and +10% maximum speed.
Tier 2 5 copies
Arcane Speed gains +3% speed per cast
and +15% maximum speed.
Tier 3 30 copies
Arcane Speed gains +4% speed per cast
and +20% maximum speed.
Tier 4 150 copies
Arcane Speed gains +5% speed per cast
and +25% maximum speed.
Where Mage characters rank on Wynncraft's one-character boards
Best Mages in the top 100
Best Mages in the top 100
Best Mages in the top 100
Very. Healing and Teleport make it forgiving while you learn, and it is rated one of the easiest classes. Its reskin is the Dark Wizard.
Yes. The Light Bender archetype is built for keeping a party alive.
Data from the official Wynncraft API. Crafty is not affiliated with Wynncraft.